    Mac OS X            	   2                                             ATTR          Q                     /com.apple.metadata:kMDItemKeyphraseConfidences         *com.apple.metadata:kMDItemKeyphraseLabels      o   +  +com.apple.metadata:kMDItemKeyphraseVersion        ,  .com.apple.metadata:kMDItemTextContentLanguage           com.apple.provenance bplist00'	

 !"#$%&'#?Ƹ m#?×#?{$#?xHe,#?KD  #?hgJL#?m#?a0#?#?Ѱ#?ҷ?    #?hT    #?^d-#?;    #?״  #?ʥSo #?Ij`#?#?ۭ6 #?󥊫!U#V     #      #    #Y#
x #uD#`?~sk# #=c#u(#,#w`#&n,'#O8k#
+H|rp#ۆR#mD#`    #Y^_-  2 ; D M V _ h q z              
%.7@IR[dmv             (              bplist00'	

 !"#$%&'_encourages mutual cooperationZmeta-round_sustained mutual cooperation_unpredictable behavior_minimize losses_meta-game history analysis_mutual cooperation_subsequent moves_strategy description_"likely continue cooperating unless_avoiding exploitation_uses randomness_seeking opportunities_signal willingness_#prevents endless retaliation cycles_detect patterns_maximizing payoffYper round_occasional defections_code uses randomness_opponent scored]implement tft_defect occasionally_predictable cooperators_hardcoded moves_exploit predictability_opponent defects repeatedly_opponent cooperates_punishing defectionYipd match]code analysis_adjust strategy dynamically_previous code analysis[track moves_deterministic patterns_continue defecting^strategy logic_strategy scoredZedge cases  2 R ] |     (@Rj$:Tf$=Ras             (              ~bplist00                            
bplist00Ren                              ;g